mahetsal.

Independent development

Small beginnings.
Playable ideas.

I'm building games and exploring interactive systems. This is a look at what I've released, what I'm testing, and what I'm learning along the way.

Other experiments

Prototypes & studies
02

Island Chaos

An Unreal Engine project exploring tropical survival and resort simulation. Work so far has focused on the island environment, vegetation and water.

Environment prototype
03

Construction & physics

A Unity experiment in building protective structures and testing them through egg-drop and truck-collision challenges.

Gameplay prototype

Behind Mahetsal

Mahetsal is my independent development portfolio. I work across Unity and Unreal Engine, turning ideas into prototypes and learning through building and testing.

AI tools, including Codex and Gemini, have helped with development. Project scope and limitations are described openly, and licensed assets are credited with the game releases.

For current releases and project updates, visit Mahetsal on itch.io. You can leave feedback on the Little Oil Yard project page.